3d animator



We are looking for an energetic and creative person who has a passion for video games to join our team. We are looking for a Full Time Animator who has worked on games with a strong component of dynamic combat animations (melee and shooting). The ideal Animator has a deep passion for stylized, hand keyed and powerful animations. As the animator on this project, this person will help define the animation style and develop core animation content for a new title.

Our animation team is small, and we want to expand it with someone capable of bringing both deep expertise in gameplay animation while also being able to guide a distributed team of external animators to get results. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

Create and refine animations from ground up for several characters of different complexities and body types.
Provide daily hands-on editing and tuning of motion capture-based animation content.
Collaborate with Engineering, Design, and Animation to devise, implement and debug animation systems and gameplay mechanics
Collaborate with Design to define timing, expression and style of animations for core systems from the ground up
Be involved in Motion Capture shoots, from planning and direction to integration into engine.
Be an active partner in the integration of gameplay with cinematic animation.
Take the ownership of the Animation department

Up to 26,000 Euros Annually , based on experience

Qualifications:
Minimum 2 years of video game animation experience required
B2 or C1 English Level Proficiency (Spanish is a plus)
Have shipped AAA titles as a gameplay animator
Proficient in Unity Engine
Great initiative and self-discipline.
Have experience with advanced animation systems and root motion (Motion Matching, Warping, IK)
Are great communicators and cross-discipline collaborators
An animation reel or portfolio demonstrating realtime 3D combat animations
Portfolio that can be shared
Must be in UTC time

Empresa: 30 Parallel Games/Boombox Games
Local: Remote
Tipo: Full-time;


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Imprimir Imprimir Enviar por email Enviar por email 23 / Fevereiro / 2024  arte-final + paginação, design