junior 3d artist



Responsabilities:
Create 3D models with high fidelity based on the reference provided, with special focus on dimensions, details and shape.
Understand pipeline work and project development as a whole, foresee things before do them is helpful for final execution.
Cleaning and maintaining project files for quick readability as they can be passed to other members of the team.

Requirements:
Excellent eye for detail, color, shade in creating texture maps, displacement maps and materials.
Modeling in Maya is preferred, but can have background in any other software.
Good proficiency in Photoshop for map and texture creation.
Self-motivated, proactive and able to work solo and/or with a team.
Problem solving and execution.

Pluses:
Knowledge in fashion.
Knowledge in softwares like Zbrush, Substance Designer, Knald.
Knowledge in Python for Maya.
Must submit a portfolio demonstrating Modeling and Texturization skills.
Be available to complete a modeling and/or texturization test if needed.

What we offer:
Competitive salary.
A team of creative and talented people to work with.
Working for a fast paced growing team, that has built a powerful tool and that is entering in the luxury fashion market.
Cool office with a great vibe.

Empresa: Platforme
Local: Porto
Tipo: Full-time;

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Imprimir Imprimir Enviar por email Enviar por email 30 / Novembro / 2018  audiovisual, multimedia, vários