Whether you are a gameplay or a physics expert, a graphics or networking specialist, or just a great engineer, there will be always ways to stand out in our next big game.
-Analyzing and fixing common problems in a legacy game engine, such as deprecated tech, API or similar; load times, memory usage, and performance problems.
-Evolving and solving new ways to build game engine tech.
-Supporting internal teams with best practices and new implementations.
-Supporting external clients with new technology.
-Either/Both a degree in Engineering, Computer Science or Big portfolio (GitHub, Site, Prototypes);
-Excellent C++ skills (API design, patterns, memory management).
-Pragmatic and creative problem solver.
-Familiarity with different game engines and architectures (Unreal/Unity/Godot);
-Preferably 1+ years experience working in Game Development (self-made prototypes valued);
-Experience with at least one version control system (preferably GIT);
– Health Insurance
– Work (comes with free coffee, fruit and snacks!)
– Career Evolution
– Mentoring and Talent Development programs
– Soccer and Volleyball
– Power ups
We really value your ambition and passion, but before proceeding,
please make sure you meet the requirements for this job.
If so, be yourself, come as you are.